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<title>The RPG Files</title><link>https://vttrpg.lu/index.html</link><description>Writeups and other miscellany</description><dc:language>en</dc:language><language>en</language><dc:creator>Brian Parker</dc:creator><dc:rights>Copyright 2023&#x2c; Brian Parker</dc:rights><dc:date>2024-08-24T12:43:21+02:00</dc:date><admin:generatorAgent rdf:resource="http://www.realmacsoftware.com/" />
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<lastBuildDate>Sun, 29 Jan 2023 01:52:04 +0100</lastBuildDate><item><title>The Last Star Cairn</title><dc:creator>Brian Parker</dc:creator><dc:subject>The RPG Files Blog</dc:subject><dc:date>2024-08-24T12:43:21+02:00</dc:date><link>https://vttrpg.lu/blog/files/8949f80debb2de068625d4ca373f2830-15.html#unique-entry-id-15</link><guid isPermaLink="true">https://vttrpg.lu/blog/files/8949f80debb2de068625d4ca373f2830-15.html#unique-entry-id-15</guid><content:encoded><![CDATA[<span style="font:15px HelveticaNeue; ">With the hidden threat of The Doomgrinder now successfully eliminated and a grateful Greyhawk Oligarchy consenting to resurrect Astra, the heroes' attention returns to the Star Cairns and the one remaining unexplored cairn. <br /></span><span style="font:15px HelveticaNeue; "><br /></span><span style="font:15px HelveticaNeue; ">We complete the exploration of The Star Cairns in an exciting adventure combining equal parts of heroism, brilliance, bravery, stupidity, recklessness and comedy as the heroes once more tread the foothills of The Abor-Alz in search of </span><span style="font:15px HelveticaNeue; "><a href="../last-star-cairn/" title="The Last Star Cairn (2002)">The Last Star Cairn</a></span><span style="font:15px HelveticaNeue; ">.<br /></span><span style="font:15px HelveticaNeue; "><br /></span><span style="font:15px HelveticaNeue; ">Featuring...<br /><br /></span><p style="text-align:justify;"><span style="font:15px HelveticaNeue; ">Simon as Andrea - Ranger<br />Andy as Astra - MU/Thief<br />Malcolm as Hemegretham - Fighter<br />Dave as Alvin - MU/Cleric<br />Alex as Zeppo - Cleric<br />Jan as Joe - Fighter<br /></span></p>]]></content:encoded></item><item><title>Border Watch 7-9</title><dc:creator>Brian Parker</dc:creator><dc:subject>The RPG Files Blog</dc:subject><dc:date>2024-03-17T19:21:00+01:00</dc:date><link>https://vttrpg.lu/blog/files/77ed5c6711e456a027fc246996a1a590-14.html#unique-entry-id-14</link><guid isPermaLink="true">https://vttrpg.lu/blog/files/77ed5c6711e456a027fc246996a1a590-14.html#unique-entry-id-14</guid><content:encoded><![CDATA[<span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">With the likely source of the plot revealed, the Adventurers head off to The Cragson Mines to see what they can discover in the exciting concluding parts of the </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="../border-watch/" title="Border Watch (2002)">Border Watch</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "> series.<br /><br />This adventure was an absolute pleasure for me to run. The players threw themselves into the characters fully exploiting the alignment system as a source of inspiration rather than the often derided 'straitjacket' some describe it as. Coupled with a truly tense final showdown it made for a highly memorable, exciting and fun adventure.<br /><br /></span>]]></content:encoded></item><item><title>Border Watch 5-6</title><dc:creator>Brian Parker</dc:creator><dc:subject>The RPG Files Blog</dc:subject><dc:date>2024-02-28T18:02:20+01:00</dc:date><link>https://vttrpg.lu/blog/files/f637d59ed57d875dd16ad97866fae688-13.html#unique-entry-id-13</link><guid isPermaLink="true">https://vttrpg.lu/blog/files/f637d59ed57d875dd16ad97866fae688-13.html#unique-entry-id-13</guid><content:encoded><![CDATA[<span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">Parts 5 and 6 of </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="../border-watch/" title="Border Watch (2002)">Border Watch</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "> find the adventuring caravan guards struggling on through the Batlet and Barduk stages of the journey, fighting off all-comers and finding some unusual allies.</span>]]></content:encoded></item><item><title>Border Watch 3-4</title><dc:creator>Brian Parker</dc:creator><dc:subject>The RPG Files Blog</dc:subject><dc:date>2024-02-13T20:30:50+01:00</dc:date><link>https://vttrpg.lu/blog/files/0ad0d3a084b05311d8a91188f98faf0a-12.html#unique-entry-id-12</link><guid isPermaLink="true">https://vttrpg.lu/blog/files/0ad0d3a084b05311d8a91188f98faf0a-12.html#unique-entry-id-12</guid><content:encoded><![CDATA[<span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">In parts 3 and 4 of </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="../border-watch/" title="Border Watch (2002)">Border Watch</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">, the wagon train continues its journey along the border endeavouring to establish the pre-war trade route. The way becomes rather more "exciting" as they travel and some intriguing nuggets of information emerge.</span>]]></content:encoded></item><item><title>Border Watch 1-2</title><dc:creator>Brian Parker</dc:creator><dc:subject>The RPG Files Blog</dc:subject><dc:date>2024-01-28T19:18:28+01:00</dc:date><link>https://vttrpg.lu/blog/files/1f7cd564efb6e9fd753041799d7ade38-11.html#unique-entry-id-11</link><guid isPermaLink="true">https://vttrpg.lu/blog/files/1f7cd564efb6e9fd753041799d7ade38-11.html#unique-entry-id-11</guid><content:encoded><![CDATA[<span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">Set in Greyhawk, </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="../border-watch/" title="Border Watch (2002)">Border Watch</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "> is up there amongst my favourite modules. Written by Paul T. Riegel, it follows the activities of a party of adventurers hired on as border caravan guards in an attempt to re-establish a viable trade route in the wake of the recently concluded Greyhawk Wars. The action takes place on the Furyondy/Iuz border and draws heavily on the background of the </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><em>From The Ashes</em></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "> boxed set, which I fortunately have in my library of RPGs.<br /><br />The adventurers take to the road on a seemingly straightforward mission in the new post war realities of the border area but as is often the case, there is more to this than meets the eye.<br /></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><br />I will be posting these files in shorter batches of a couple at a time. Here are the first two episodes and the adventure preamble. I hope you enjoy re-living this really excellent adventure!<br /><br />Featuring&hellip;<br /><br />Andy as Solipsis<br />Dave as Bod<br />Jan as Rufus<br />Malcolm as Ryanair<br />Simon as Sir James Foad<br />Karim as Snatch</span>]]></content:encoded></item><item><title>The Doomgrinder 38-41</title><dc:creator>Brian Parker</dc:creator><dc:subject>The RPG Files Blog</dc:subject><dc:date>2023-11-03T17:06:46+01:00</dc:date><link>https://vttrpg.lu/blog/files/48d3611b065e5502a3cc190fa5d6309c-10.html#unique-entry-id-10</link><guid isPermaLink="true">https://vttrpg.lu/blog/files/48d3611b065e5502a3cc190fa5d6309c-10.html#unique-entry-id-10</guid><content:encoded><![CDATA[<span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">The Star Cairns Campaign approaches the denouement as the party set out for </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="../doomgrinder/" title="The Doomgrinder (2001)">The Doomgrinder</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">, the fabled location where our heroes test their mettle against the dark forces working to destroy Greyhawk. Editing these write-ups caused me to relive those adventures and I found myself imagining the party bickering, bantering and fighting their way through the treacherous Cairn Hills east of Greyhawk City. There was something quite gritty about this part of the campaign and I hope I managed to maintain the mood with my heavily modified version of this published module, since like many GMs I wasn't satisfied with the published rationale and wanted something &hellip; more, to make </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="../doomgrinder/" title="The Doomgrinder (2001)">a decently epic end</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "> to our campaign.<br /><br /><br />Featuring&hellip;<br /><br />Simon as Andrea - Ranger<br />Andy as Avon - MU/Thief<br />Malcolm as Hemegretham - Fighter<br />Dave as Alvin - MU/Cleric<br />Alex as Zeppo - Cleric<br />Jan as Joe - Fighter</span>]]></content:encoded></item><item><title>The Star Cairns  28-33</title><dc:creator>Brian Parker</dc:creator><dc:subject>The RPG Files Blog</dc:subject><dc:date>2023-08-14T14:43:34+02:00</dc:date><link>https://vttrpg.lu/blog/files/3872950ef7143776502084d6d0b6f5c2-9.html#unique-entry-id-9</link><guid isPermaLink="true">https://vttrpg.lu/blog/files/3872950ef7143776502084d6d0b6f5c2-9.html#unique-entry-id-9</guid><content:encoded><![CDATA[<span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">The stakes continue to rise as the heroes head to their </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="../star-cairns-4/" title="The Star Cairns 4 (2000)">4th Star Cairn</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">, featuring extra-planar phenomena, avoiding desert raiders and dealing with rampaging golems as they go. Generally known to us as </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="../star-cairns-4/" title="The Star Cairns 4 (2000)">The Planar Cairn</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "> this one managed to top even the 3rd Cairn and its Beholder master for nail-biting moments as we moved out of the early levels and into what felt like more of a mid-level game.  The second half of the adventure finds us back in my beloved Greyhawk City intriguing with the group&rsquo;s contacts and trying to discover who it is that wants them dead so badly. <br /></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><br /></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">AD&D 2e continued to support us allowing allowing all sorts of fun and odd activities within the scope of its detailed rules, reminding me of how much I still like this version of D&D even if I don&rsquo;t use it regularly these days.<br /><br /><br />Featuring&hellip;<br /><br />Simon as Andrea - Ranger<br />Andy as Astra - MU/Thief<br />Andy as Avon - MU/Thief<br />Malcolm as Hemegretham - Fighter<br />Dave as Alvin - MU/Cleric<br />Karim as Raven - MU/Fighter<br />Alex as Zeppo - Cleric<br />Jan as Joe - Fighter<br /></span>]]></content:encoded></item><item><title>The Star Cairns 18-27</title><dc:creator>Brian Parker</dc:creator><dc:subject>The RPG Files Blog</dc:subject><dc:date>2023-06-18T12:24:05+02:00</dc:date><link>https://vttrpg.lu/blog/files/5e2612bcecc4cd738467780a30c6b9d3-8.html#unique-entry-id-8</link><guid isPermaLink="true">https://vttrpg.lu/blog/files/5e2612bcecc4cd738467780a30c6b9d3-8.html#unique-entry-id-8</guid><content:encoded><![CDATA[<span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">The exploration of </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="../star-cairns-3/" title="The Star Cairns 3 (2000)">the 3rd Star Cairn</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "> was a highly memorable run of sessions featuring everything from PC death to romance and intrigue to total war. I often hear the exhortation from recent games designers to be a fan of the characters as if it is a new or original idea but back in 2000 I was certainly a fan of this entertaining group as they bravely, stupidly, amusingly, tragically and outrageously tackled the challenges of the formidable 3rd Star Cairn.<br /><br />I think these sessions hold the record for the sheer number of emails flying back and forth between players during the week as the players were engaged out of session quite significantly. The whole thing was a challenge for the group and I had my hands full trying to keep up with them during the crazily swinging turns of events. It was a lot of fun to play and hopefully remains exciting to read and is also a reminder of designer, Sean Reynold&rsquo;s fantastic work creating these locations. It has taken quite a while to ensure the edited copies are plot consistent across the 10 sessions and now I am delighted to share them as we relive the events played out in the spring and summer of 2000.<br /><br /><br />Featuring&hellip;<br /><br />Simon as Andrea - Ranger<br />Andy as Astra - MU/Thief<br />Malcolm as Hemegretham - Fighter<br />Dave as Alvin - MU/Cleric<br /></span><span style="font:15px HelveticaNeue; ">Karim as Raven - MU/Fighter</span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><br />Alex as Zeppo - Cleric<br />Jan as Columbus - Cleric<br />Jan as Joe - Fighter<br /></span>]]></content:encoded></item><item><title>Winter&#x27;s Daughter</title><dc:creator>Brian Parker</dc:creator><dc:subject>The RPG Files Blog</dc:subject><dc:date>2023-06-17T19:45:29+02:00</dc:date><link>https://vttrpg.lu/blog/files/29adc3b0790c7abcbc78c029391bbd80-7.html#unique-entry-id-7</link><guid isPermaLink="true">https://vttrpg.lu/blog/files/29adc3b0790c7abcbc78c029391bbd80-7.html#unique-entry-id-7</guid><content:encoded><![CDATA[<span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">The first of our new series of games using the </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="https://necroticgnome.com/pages/about-old-school-essentials" target="_blank">Old School Essentials (OSE)</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "> ruleset published by Necrotic Gnome and also the first that we have played using an online Virtual Tabletop (VTT). I'd been playing in a few online convention games during 2020 and with the pandemic in 2021 the pace really picked up so I managed to gain a lot of experience playing in this medium, enough to convince me that it would be a possibility if I could settle on a particular VTT and get myself organised enough to run some games. </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="https://foundryvtt.com" target="_blank">Foundry</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "> turned out to be that VTT for a number of reasons but a big one is that I can run it as a node.js service for no additional cost beyond the initial purchase on my existing internet server.<br /><br />We played </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="../winters-daughter/" title="Winter&#39;s Daughter (2023)">Winter's Daughter</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">, an introductory adventure suitable for a beginning party with two Rangers, a Fighter and Druid testing themselves in the Tomb of Sir Chyde. Proving themselves up to the test and now a level higher they will continue onto The Incandescent Grottoes as their next adventure.<br /><br />We are a new group to playing RPG's online but slowly picking up speed aided by OSE's clean and clear rulebooks and supporting VTT materials. The focus now is on playing as much as possible to get the flow of online play working well. I'm having fun and I think the players are too, they're coming back at least. :)<br /><br />Featuring&hellip;<br /><br />Simon as Angus - Human Ranger<br />Rachel as Fenella - Human Druid<br />Alex as Vlad - Human Fighter<br />Malcolm as Reme - Human Ranger<br /></span>]]></content:encoded></item><item><title>Invisible Stalker and The Trouble with In-Laws</title><dc:creator>Brian Parker</dc:creator><dc:subject>The RPG Files Blog</dc:subject><dc:date>2023-05-09T12:54:16+02:00</dc:date><link>https://vttrpg.lu/blog/files/26853e017d1048b47eaa290e43c43e92-6.html#unique-entry-id-6</link><guid isPermaLink="true">https://vttrpg.lu/blog/files/26853e017d1048b47eaa290e43c43e92-6.html#unique-entry-id-6</guid><content:encoded><![CDATA[<span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">A couple of between campaign shorts feature in this month&rsquo;s update. Both </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="../invisible-stalker/" title="Invisible Stalker (2000)">Invisible Stalker</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "> and </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="../trouble-with-inlaws/" title="The Trouble with In-Laws (2000)">The Trouble with In-Laws</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "> are adventures from the pages of Dungeon magazine, a resource which I used a lot for exactly this kind of thing.<br /><br /></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="../invisible-stalker/" title="Invisible Stalker (2000)">Invisible Stalker</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "> was a fun one-shot which for a change only took one session, while </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="../trouble-with-inlaws/" title="The Trouble with In-Laws (2000)">The Trouble with In-Laws</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">, a more substantial outing originally titled &ldquo;Mercy Mission&rdquo; in order to conceal the plot from the players, went on for three sessions. In The Trouble with In-Laws the party demonstrates how not to be a detective as they ignore a huge array of clues and evidence yet somehow manage to stumble their way to the denoument. I enjoy running detective plots and especially city / town adventures but I found myself re-considering a little after this one. :)<br /><br />The character of D&rsquo;Ayve is actually Luura who will appear in the subsequent sessions, Dave was unable to attend the first session at short notice so this grumpy DM just plugged in a variant of his name for his character.<br /><br /><br />Featuring, in both adventures&hellip;<br /><br />Simon as Larry - Human MU<br />Andy as Llewelyn - Human Cleric<br />Dave as Luura - Human MU (dressmaker)<br />Karim as Lello - Elven Cleric<br />Alex as LooLoo - Human Fighter<br />Malcolm as Len - Halfling Thief</span>]]></content:encoded></item><item><title>The Star Cairns 8-17</title><dc:creator>Brian Parker</dc:creator><dc:subject>The RPG Files Blog</dc:subject><dc:date>2023-03-26T19:45:42+02:00</dc:date><link>https://vttrpg.lu/blog/files/ba2c90191fcf6416ce03124a331153a1-5.html#unique-entry-id-5</link><guid isPermaLink="true">https://vttrpg.lu/blog/files/ba2c90191fcf6416ce03124a331153a1-5.html#unique-entry-id-5</guid><content:encoded><![CDATA[<span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">Having dealt with the bandit situation in their first cairn the group went on to discover the cairn of </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="../star-cairns-2/" title="The Star Cairns 2 (1999)">The Dedicated Student</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "> (sessions 8-17), further exploring the background and rationale of the cairns as they continued their investigations into the history of these enigmatic constructions. Sean Reynold's adventure continues to impress with its imagination and scope as a truly memorable NPC is introduced.<br /><br />A third very much needed Cleric (Columbus) joins the group as Jan comes onboard for the first time. <br /><br />Featuring&hellip;<br /><br />Simon as Andrea - Ranger<br />Andy as Astra - MU/Thief<br />Malcolm as Hemegretham - Fighter<br />Dave as Alvin - MU/Cleric<br />Karim as Raven - MU/Fighter<br />Alex as Zeppo - Cleric<br />Jan as Columbus - Cleric<br /></span>]]></content:encoded></item><item><title>The Star Cairns 1-7</title><dc:creator>Brian Parker</dc:creator><dc:subject>The RPG Files Blog</dc:subject><dc:date>2023-03-04T15:34:56+01:00</dc:date><link>https://vttrpg.lu/blog/files/fdf09014d0648a9beebdc8487fd7ba85-4.html#unique-entry-id-4</link><guid isPermaLink="true">https://vttrpg.lu/blog/files/fdf09014d0648a9beebdc8487fd7ba85-4.html#unique-entry-id-4</guid><content:encoded><![CDATA[<span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">So we reach the beginning of the main campaign, </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="../star-cairns-1/" title="The Star Cairns (1999)">The Star Cairns</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">. This is a fantastic module by Sean Reynolds with separate sub-modules (the different Star Cairns) and many hooks into other possibilities and connections to Greyhawk lore. I would use this as a framework to run games with this group for the next couple of years with their adventures in the southern Domain of Greyhawk around the town of Hardby being the focus of attention. The campaign would run for 41 sessions finishing in early 2001.<br /><br />The Message<br />The plot clue from Bladestar was the message intercepted by the party from the haunt spirit of the messenger of Iuz directing the recipient to search for the Star Cairn sites in the lower Abor-Alz foothills to the south of the Plain of Greyhawk, where they might uncover the components of the three-part deadly weapon so desired by the evil dictator and oh&hellip; untold riches and secrets too. At least we think that&rsquo;s what he said&hellip; There was only one way to find out so the party took passage on a southbound Rhenee barge and sailed off to investigate.<br /><br />Featuring&hellip; <br /><br />Simon as Andrea<br />Andy as Astra<br />Malcolm as Hemegretham<br />Dave as Alvin<br />Karim as Raven<br />Alex as Zeppo</span>]]></content:encoded></item><item><title>Bladestar</title><dc:creator>Brian Parker</dc:creator><dc:subject>The RPG Files Blog</dc:subject><dc:date>2023-02-19T17:46:23+01:00</dc:date><link>https://vttrpg.lu/blog/files/b78270826a1a7a12bcb5f2ba9c2f56fe-3.html#unique-entry-id-3</link><guid isPermaLink="true">https://vttrpg.lu/blog/files/b78270826a1a7a12bcb5f2ba9c2f56fe-3.html#unique-entry-id-3</guid><content:encoded><![CDATA[<span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">After the adventure of The Sentinel the group returned to The City of Greyhawk to celebrate a mostly successful conclusion. Raven in particular, rather pleased with himself since he had acquired the eponymous item and is now the proud wielder of the magical glove. <br /><br />In Greyhawk City the party will encounter the adventure of </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="../bladestar/" title="Bladestar (1999)">Bladestar</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">, written by Louis Prosperi and published as part of the Treasures of Greyhawk collection originally in 1992 in support of TSR's ongoing development of The World of Greyhawk as an official AD&D 2nd edition setting. The plot hook of the secret message intercepted by the party in the denoument is the signpost to the next series of adventures when the party will explore Sean K Reynold's fascinating Star Cairns which will be the core of the campaign adventures run by me in the next few years but until I manage to reconstruct the message from the depths of the RPG Files we continue with the detective mystery set in the streets and alleys of Greyhawk City&hellip; </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="../bladestar/" title="Bladestar (1999)">Bladestar</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">.<br /><br />Featuring&hellip; <br /><br />Simon as Andrea<br />Andy as Astra<br />Malcolm as Hemegretham<br />Dave as Alvin<br />Karim as Raven<br />Alex as Zeppo<br /></span><p style="text-align:right;"><span style="font:13px Arial, Verdana, Helvetica, sans-serif; ">Brian Parker, February 2023</span></p>]]></content:encoded></item><item><title>Pre-Bladestar - One Winter&#x27;s Night</title><dc:creator>Brian Parker</dc:creator><dc:subject>The RPG Files Blog</dc:subject><dc:date>2023-02-16T11:30:38+01:00</dc:date><link>https://vttrpg.lu/blog/files/158c6c0e969d0c6bb7883f6e8ee6c1cd-2.html#unique-entry-id-2</link><guid isPermaLink="true">https://vttrpg.lu/blog/files/158c6c0e969d0c6bb7883f6e8ee6c1cd-2.html#unique-entry-id-2</guid><content:encoded><![CDATA[<span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">At this point in late 1998 the Clarshh's Sepulchre group were encountering </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="https://en.wikipedia.org/wiki/The_Sentinel_(module)">The Sentinel</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "> (UK2 TSR module) courtesy of Dave as the DM so I was getting a chance to play my newly rolled up first level druid, Keswick. From memory I was convinced that the next adventure would be me running Bladestar, which sows the seeds for an ongoing narrative and campaign based around the characters first rolled up for Clarshh. After rummaging through the RPG files it turns out that Dave must have taken a break during The Sentinel since I have a one shot adventure (2 sessions) with new characters run by me at the end of November 1998. So before Bladestar, I present a short seasonal incident featuring newly rolled up characters, </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="../one-winters-night/" title="One Winter&#39;s Night">One Winter's Night</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">.<br /><br />Featuring&hellip;<br /><br />Talon played by Simon<br />Blok played by Andy<br />Ozone played by Alex<br />Bumbletum played by Karim<br />Academius played by Malcolm<br /></span><p style="text-align:right;"><span style="font:13px Arial, Verdana, Helvetica, sans-serif; ">Brian Parker, February 2023</span></p>]]></content:encoded></item><item><title>Clarshh&#x27;s Sepulchre completed</title><dc:creator>Brian Parker</dc:creator><dc:subject>The RPG Files Blog</dc:subject><dc:date>2023-02-11T21:35:48+01:00</dc:date><link>https://vttrpg.lu/blog/files/a359c86d82a5b399c9a436ec64f0c4f5-1.html#unique-entry-id-1</link><guid isPermaLink="true">https://vttrpg.lu/blog/files/a359c86d82a5b399c9a436ec64f0c4f5-1.html#unique-entry-id-1</guid><content:encoded><![CDATA[<span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">Bruised and battered the adventurers staggered back to The City of Greyhawk, loaded down with loot and amazingly all of them made it, although it was a close run thing for both Alvin and Raven.<br /><br />Re-reading and editing this years later I was surprised to be reminded of quite how awful 1st level characters in AD&D 2e are at fighting in general. Given basic armour and protection spells, they are not too bad at resisting damage but they are quite terrible at actually hitting anything, the illusory troll in the village being a prime example and even 25 years later I can still recall laughing rather too much at their frustration in this encounter.<br /><br />All in all we had sufficient fun and I got my feet back under the DM's table again and warmed up enough to be a tolerable DM after having had quite a break from the experience. I would however be taking a bit of a break from DM'ing to play instead since we were lucky enough to have a few DM's in our group so if I remember correctly Dave took over with the same characters for his next adventure, The Sentinel which is one of the excellent TSR UK modules. It would be 1999 before we would finally start my next game, Bladestar, an urban adventure in The City of Greyhawk.<br /><br /></span><p style="text-align:right;"><span style="font:13px Arial, Verdana, Helvetica, sans-serif; ">Brian Parker, February 2023</span></p>]]></content:encoded></item><item><title>Clarshh&#x27;s Sepulchre</title><dc:creator>Brian Parker</dc:creator><dc:subject>The RPG Files Blog</dc:subject><dc:date>2023-01-29T01:53:14+01:00</dc:date><link>https://vttrpg.lu/blog/files/f44838c49594377f9f656a77fc07301e-0.html#unique-entry-id-0</link><guid isPermaLink="true">https://vttrpg.lu/blog/files/f44838c49594377f9f656a77fc07301e-0.html#unique-entry-id-0</guid><content:encoded><![CDATA[<span style="font:15px Arial, Verdana, Helvetica, sans-serif; ">Session 1 of </span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "><a href="../clarshhs-sepulchre/" title="Clarshh&#39;s Sepulchre">Clarshh</a></span><span style="font:15px Arial, Verdana, Helvetica, sans-serif; "> was in March 1998 and began in Greyhawk City.<br />It was written by Willie Walsh and published in Dungeon magazine 53.<br /><br />I hadn't run a D&D game in years at this point and certainly hadn't DM'ed AD&D 2e before so I opted for a romp through the wilderness with a search for a hidden tomb as the main feature in the hope that it wouldn't get too complicated. I have edited the text a little to tidy it up but left the mixed up tenses and nervous prose style since (I like to think) it gradually got better with practice. <br /><br />We started with the following players&hellip;<br /><br />Simon playing Andrea<br />Karim playing Raven<br />Andy playing Astra<br />Steve playing Galen<br />Dave playing Alvin<br /><br />Session 3 added&hellip;<br />Alex playing Zeppo<br /><br />Session 5 added&hellip;<br />Rachel playing Cassandra<br /><br /></span><p style="text-align:right;"><span style="font:13px Arial, Verdana, Helvetica, sans-serif; ">Brian Parker, January 2023</span></p>]]></content:encoded></item></channel>
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